still nailing down the DemonHunters characters in my spare time. Started getting back to digital sketching for practice because it's been a long time.
Wednesday, February 24, 2016
Thursday, November 5, 2015
Wednesday, October 14, 2015
Wednesday, September 23, 2015
Last night I decided to make a character the old way with absolutely no zBrush for some practice. Man I forgot how tedious that can be. Anyway main body for one of the "bobo" type enemies I knocked out last night. When maya crashed during UV work I called it a night.